SIGGRAPH Spotlight
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76 – Creating a Lasting Impact With Real-Time Rendering
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74 – Rewind: Women in the Story of Immersive Technology
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73 – Rewind: Using Pre-visualization to Bring HBO’s ‘The Last of Us’ to Life
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72 – Emerging Technologies Expand Beyond CG Boundaries
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71 – Visions of the Future of Computer Graphics
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70 – Fostering Global Connections
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69 - Art and Artificial Intelligence
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68 - Electronic Theater Award Winner: 'Overwatch: Kiriko'
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67 – Bunny, Teapot, and Legends Unveiled: A Journey Through Computer Graphics History
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