Guild Wars Reporter

Guild Wars Reporter


Guild Wars Reporter Episode 154 – Guild Halls = SO MUCH!

June 20, 2015

Celeste and Allona are overwhelmed with all the guild halls news. SO MUCH NEWS. They briefly touch on the pre-purchase controversy. And, finally, Ultra's teacher-mode from previous Surviving the Mists pays off as we received a WHOLE BUNCH of creative and wonderful submissions!
Audio Version

What We Did This Week
 

Allona

Fractals and fungeons, which kind of went smooth as silk.
Did zone completion for Straits of Devastation on an alt and also made some decent progress on other maps … with other alts.
Completed two more pieces of my medium ascended armour!
Some PvPing.
Listened to the Guild Halls pre-show and announcement with guildies and had a pretty great time.
GUILD MISSIONS!!

Celeste

AC P1 with Romo and Irish
story missions for my son, we did the whole quaggan set
Ran to Orr to get my thief an aqua breather and recorded the trek in FPV (https://youtu.be/w8RvGKg-2ak?list=PLuF8h6vFT6oUdsRRsrAkCPv1-gK2h0NuP)
Working on my weaponsmith, went from 50 to 130 and then I ran out of iron and soft wood… which lead to Farm Day 2015. I went through all the zones where these nodes spawn and collected. While I was doing this I finished off a few more zones with my Elementalist so I’m closer to world completion (I was at about 40% when I started focusing on it and am now at 73%)

 

Livestreaming Thursday’s at 9:30pm EDT/6:30pm PDT at twitch.tv/mmoreporter.

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Report from Lion’s Arch
 
Patch Notes: More on These Next Week
http://www.dragonseason.com/activity/390/

Patch notes for next week have been released but I think we have enough of a show that we don’t need to go through them this week. We’ll comb through them on our next show to make room for all that we’ve learned about GH before our recording on Thursday (6/18).

 
GUILD HALLS (AKA: All Link Hughes, all the time)
http://www.twitch.tv/guildwars2/b/669729815
(Colin begins at the 54 minute mark)

Welcome to Guild Halls
https://www.guildwars2.com/en/news/welcome-to-guild-halls/

Six Pillars of Guild Hall Design

Emphasize Community and Fellowship

Guild Halls should bring “players together to forge friendships and communities through shared experiences”

A Place to Call your own

“You control who can enter your guild’s map, and it’s a place you can retreat to with your close friends when you want to get away from the crowds of the open world.”

C: This certain makes it sound more like a player hub

Build A Shared History

This seems to be more about how your expansion/construction alters the environment in permanent ways

Bring Guilds into the world

“The guild halls of Guild Wars 2 exist alongside the public maps in the Heart of Maguuma region, and each has its own history to unearth.”

C: Perhaps if you have some lore mastery for a certain faction you’ll be able to discover more about the map and share it with guildies?

Activate player creativity

Paraphrase: Make your own games up! “Over time, you’ll gain access to more tools to support that.”

New ways to play together
“Guild halls are a living system, and not just a place to unlock some vendors. To that end, we’re working to add new content for guilds to bridge the gap between the hall and the open world.”

Frontier Ruins
“The new guild halls were once inhabited locations, hidden on the outskirts of the Maguuma Jungle—their original inhabitants long since gone. You’ll need to mount an expedition to find these locations and wrest control from the Mordrem currently infesting them. Once they are under your guild’s control, you can begin acquiring services for them and building them back up to their former glory.”

Two guild halls at launch

Lost Precipice
This is the one we see in the trailer “Who carved the dwellings, passages,