Fear the Boot
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Episode 289 – abstracting injury |
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* (0:28) Registration is running for Fear the Con 6. * (0:57) John makes a Shadowrun character. * (7:26) The various models roleplaying games use for representing damage to your character. Shaken, stunned, and otherwise losing control of your character. * (11:49) What damage actually represents: injuries versus the loss of will to fight. * (13:53) The relationship between damage, the duration of combat, and the feel of the game. * (18:13) Accumulating wounds instead of losing health. * (20:42) How a setting can make less descriptive damage more helpful to the feeling and flow of a game. * (26:25) The models we each prefer and the reasons why. * (35:10) How healers affect the way we view injuries. * (41:01) Swapping out the combat system of a particular game. Hosts: Dan, John, Pat, Wayne |
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