Tip 98: Dynamics baking. |
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There is a fast way to bake all Dynamics Tags at once... |
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Results for Tag: design
Tip 96: Turn selected wireframe off. |
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You want to see your object without the wireframe when selecting it? This Quicktip is for you... |
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Tip 95: R13 Motion Blur. |
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How do you activate Motion Blur for the Physical Renderer in your Project? This is how... |
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Tip 94: R13 SSS Sample Density. |
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Check out this Quicktip if you want to save render time when using the Subsurface Scattering shader... |
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Tip 93: New R13 Muscles. |
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How is a setup with the new muscle system in R13 done? Watch this new episode to find out... |
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Tip 92: R13 Physical Renderer's depth of field. |
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How do you activate and control depth of field in CINEMA 4D R13? This is your Quicktip... |
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Tip 91: Copy textures from one material channel to another. |
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There are at least 4 ways to copy and paste a texture to a different channel. But there is one way, which is pretty fast... |
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Tip 90: Progressive rendering mode. |
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You wonder if the progressive rendering mode can be used for animations? Yes it can... |
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Tip 89: New Navigation. |
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R13 comes with some small changes that make your navigation in CINEMA 4D much easier... |
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Tip 87: Physical Camera ISO settings. |
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Your scene is well lit, but too dark and you don“t want to change the intensity of the light? Watch this tip... |
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